Dev Log - Entry #11


Progress

So now that the work on some of the art is done, I could find finally go back to Unity and apply all of that stuff to the existing scenes I created before. I just needed to rework on the prefabs again and reset some colliders but most of the work was done so I was basically focused on replacing the sprites and rebuilding the levels. 

I also decided to take this opportunity to clean up the project, organize the code a bit and remove files that I no longer needed. I intend to build a proper infrastructure so I can manage the code in the best way possible so completing this step was a good start.

So without further ado, check out these updated level!







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