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Punchy Adventures
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Devlog
Dev Log - Entry #12
February 11, 2023
by
shuffle8
1
Progress So this time around I decided to continue work on the art of the game, specifically the game background. I feel like there's still some work to do and I'll probably make a few more versions o...
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Dev Log - Entry #11
January 24, 2023
by
shuffle8
1
Progress So now that the work on some of the art is done, I could find finally go back to Unity and apply all of that stuff to the existing scenes I created before. I just needed to rework on the pref...
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Dev Log - Entry #10
January 12, 2023
by
shuffle8
1
Talking Art So as you know, recently I decided to make some changes to the game as a whole and as part of these changes, I also decided to change the way I'm doing the art of the game. Before I had th...
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Dev Log - Entry #9
December 31, 2022
by
shuffle8
1
I'm Back! It's been a looooong time since posted anything here or anywhere really. One of the reasons for that was because I've been working on this game while still having a day job and having life s...
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Dev Log - Entry #8
November 20, 2022
by
shuffle8
The Plan Today is actually a sum-up of a few days in which I had time here and there for some fine-tuning and a couple of additions. Nonetheless, my aim was to get some of the base functionality ready...
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Dev Log - Entry #7
November 12, 2022
by
shuffle8
The Plan Today I wanted to continue working on the Elemental Prism mechanic so that's what I did with all the time I had. Progress I started my day doing some cleanup related to the way the fist eleme...
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Dev Log - Entry #6
November 11, 2022
by
shuffle8
Rediscovering Concept I recently had a conversation with a good friend about the game I'm making. Until that conversation I felt something was missing and that I was working towards something that doe...
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Dev Log - Entry #5
November 07, 2022
by
shuffle8
Plan Today I managed to squeeze in a bit of work time on the game so I wanted to focus on something that wouldn't take too long to implement. I had this idea of adding breakable obstacles so I got sta...
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Dev Log - Entry #4
November 01, 2022
by
shuffle8
Plan For day 4 I wanted to just get the basic response with switches to work. That meant creating a pressure-plate-like behavior that can open doors or make another object interact in some way. Progre...
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Dev Log - Entry #3
October 30, 2022
by
shuffle8
Plan My main focus for today was to make some knockback effect to boxes the player hits with each punch. I used the rest of the time to work on some jump animations just so it looks a bit nicer. Progr...
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Dev Log - Entry #2
October 29, 2022
by
shuffle8
Plan Today's plan was to get started with one of the player's main abilities - punching! Progress The fist has different expected behaviors like pushing objects and pressing buttons. Before that thoug...
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Dev Log - Entry #1
October 28, 2022
by
shuffle8
2
Hello hello and thanks for stopping to read this :) I recently decided to start working on a new game so to stay motivated and on task I'm going to do my best to keep this page up to date with the pro...
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